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WASSIM Z. ALSINDI & 0XSALON, 2023
Card deck, installation, sculpture
Discursive RPG card deck inspired by post-structuralist philosophy and 0xSalon lore. The game acts as a ludic-pedagogic mechanism to initiate and steer post-disciplinary conversations from a variety of perspectives.
Our discursive role-playing card game FAU0X SALON is included in the exhibition ‘The Seashore of Endless Worlds’ exhibition at Le Commun in Geneva, Switzerland in November 2023. Taking the form of a bespoke collection of theory-fiction inspired cards in the style of a tarot deck, FAU0X SALON acts as a ludic-pedagogic mechanism for participants to role-play the initiation and steering of post-disciplinary conversations from a variety of perspectives beyond their own opinions and beliefs. FAU0X SALON proposes itself as a narrative device for the hypothetical exploration of emergent consensus and dissensus, agreement and conflict, concerning both the sacred and the profane. By operating as an anticipatory mechanism for the simulation of possible scenarios, FAU0X SALON allows participants to think, feel, and act their through strategies and solutions without the burden of connecting hypotheses to their lived realities and identities. We invite you to take a ride in our dissonance engine sometime.
The 0xSalon Team for this exhibition comprises Wassim Z. Alsindi, Christopher Dake-Outhet, Nick Koppenhagen, Twee Whistler, and Darius Ou.
Update: Wassim and Max Haiven spoke ‘On Play and Pedagogy’ for the closing symposium of ‘The Seashore of Endless Worlds’ exhibition in Geneva, Switzerland.
The 0xSalon is a collaborative endeavour which critically interrogates digital culture through discourse events and residencies, producing scholarly and creative interventions in the process. We are conducting an ongoing, non-profit experiment in knowledge sharing and collective cultural production. Stewarded by 0xSalon team members, our community researches topics, organises events, and authors lore, critical theory, poetry, philosophy, games, theatre, and visual art.
Concept, creative direction, game design, text, images (via Stable Diffusion & Midjourney) – Wassim Z. Alsindi
Production – Christopher Dake-Outhet & Nick Koppenhagen
Graphic Design – Twee Whistler
Typeface & Glyphs – Darius Ou
Playtesting - 0xSalon community
Thanks to FTW (Christian Bili & Samuel Wagen-Magnon) for funding the production of the holographic edition of the FAU0X SALON Card Deck.